Games S - T
SHINOBIDO 2: REVENGE OF ZEN
The sequel to the widely acclaimed Shinobido: Way of the Ninja, Shinobido 2: Tales of the Ninja raises the bar with even more stylish ninja action, new gameplay features, intuitive touch controls and a thrilling dynamic storyline.
Players will scale sheer walls, leap across roof tops, sneak up silently on their prey, and expertly dispatch enemy after enemy with their razor-sharp blade.
Set six months after the events of the previous game, Shinobido 2: Tales of the Ninja sees the once peaceful region of Utakata in the grip of a vicious civil war. Players will step into the shoes of Zen, betrayed by his companions and left fatally wounded. Narrowly escaping death, Zen chooses to live the life of a ninja and sets out to find those who wronged him, stopping at nothing to unleash the full fury of his silent yet deadly revenge.
New gameplay features include Assassination, which lets players make silent and satisfying kills more easily. Throughout the game, players will hone their skills to execute numerous different attacks and finish their enemies in elegant style, while the game controls will make full and intuitive use of the touch screen capabilities of PlayStation Vita.
Developer ACQUIRE Corp. is the team behind the legendary Tenchu amongst many other hit games, and they are bringing the full weight of their ninja stealth expertise to bear on Shinobido 2: Tales of the Ninja, scheduled for European release as a PlayStation®Vita launch title.
Screens and Trailer
Players will scale sheer walls, leap across roof tops, sneak up silently on their prey, and expertly dispatch enemy after enemy with their razor-sharp blade.
Set six months after the events of the previous game, Shinobido 2: Tales of the Ninja sees the once peaceful region of Utakata in the grip of a vicious civil war. Players will step into the shoes of Zen, betrayed by his companions and left fatally wounded. Narrowly escaping death, Zen chooses to live the life of a ninja and sets out to find those who wronged him, stopping at nothing to unleash the full fury of his silent yet deadly revenge.
New gameplay features include Assassination, which lets players make silent and satisfying kills more easily. Throughout the game, players will hone their skills to execute numerous different attacks and finish their enemies in elegant style, while the game controls will make full and intuitive use of the touch screen capabilities of PlayStation Vita.
Developer ACQUIRE Corp. is the team behind the legendary Tenchu amongst many other hit games, and they are bringing the full weight of their ninja stealth expertise to bear on Shinobido 2: Tales of the Ninja, scheduled for European release as a PlayStation®Vita launch title.
Screens and Trailer
SOUNDSHAPES
Soundshapes is a game for Playstation Vita and PS3 designed by Jonathan Mak and Shaw Han Liem, and developed by Queasy Games in Toronto, Canada. It uses the new touch screen and back touch pad to place sounds of different musical instruments. The game is a side scrolling platformer with a musical focus,
Screens and Trailer
Screens and Trailer
SUPER STARDUST DELTA
The Super Stardust franchise blasts its way into your hands with its latest iteration: Super Stardust Delta. With brand-new features made specifically for PlayStation®Vita, players continue to destroy everything in their sight. Create black holes, launch swarm missiles and unleash shockwaves with all-new PlayStation®Vita controls.
Screens and Trailer
- New controls, mechanics and enemies designed specifically for PlayStation®Vita.
- All modes from Super Stardust HD and Super Stardust Portable plus new modes and challenges for PlayStation®Vita.
Screens and Trailer
TABLE TOP TANKS
Table Top Tanks is anoother Augmented Reality game that uses the Vitas AR cards and is available on the PSN store.
From the developers:
'Firstly, there are the tanks: They’re quite quick, nimble, and fun to drive and you can choose from 10 different colours. Their main cannon is pretty powerful and you can upgrade its shell type by running over pickups; my favourite is the bouncing missile – they’re great fun to spray into the edge of the arena and watch them cause carnage and confusion as they bounce around. To get you started playing the game we’ve included a single player campaign, which will teach you how to play and challenge your tank skills.
But the real fun comes making your own maps using the simple editor. You pick a map size – small, medium or large – and then place virtual shapes around real world objects, so the Vita can “see” the objects. You can also fill the shapes with water, smoke or fire and so that when they’re shot by a missile they’ll leak water, spill smoke or be set on fire.'
Screens and Trailer
From the developers:
'Firstly, there are the tanks: They’re quite quick, nimble, and fun to drive and you can choose from 10 different colours. Their main cannon is pretty powerful and you can upgrade its shell type by running over pickups; my favourite is the bouncing missile – they’re great fun to spray into the edge of the arena and watch them cause carnage and confusion as they bounce around. To get you started playing the game we’ve included a single player campaign, which will teach you how to play and challenge your tank skills.
But the real fun comes making your own maps using the simple editor. You pick a map size – small, medium or large – and then place virtual shapes around real world objects, so the Vita can “see” the objects. You can also fill the shapes with water, smoke or fire and so that when they’re shot by a missile they’ll leak water, spill smoke or be set on fire.'
Screens and Trailer
TALES FROM SPACE: MUTANT BLOBS ATTACK
Mutant Blobs Attack is a side-scrolling puzzle-platformer about an ornery mutant blob that, after being held captive in a lab that can only be described as something out of a retro sci-fi movie from the early '50's, escapes into the world and sets out on a path to consume everything. Use touch and the motion sensor function combined with traditional analog stick controls to defeat the pathetic humans. Eat your way to freedom.
Screens and Trailer
- Play through a wide range of environments, everything from a frat house to a metropolis.
- New touchscreen powers combined with traditional platformer controls.
- "Tilt-a-Blob" bonus levels featuring gyroscopic controls .
- Competitive Leaderboards and Trophies.
- Retro-inspired art style.
Screens and Trailer
TOUCH MY KATAMARI
Players will once again step into the shoes of the tireless Prince, tasked by the King of All Cosmos with rolling up ever more enormous balls of weird and wonderful junk. As the Prince travels through the varied levels of gentle lunacy, each one resplendent on the vivid PS Vita OLED screen, he will find himself amassing all manner of items large and small, inanimate and very much alive, from humble little ants to the volcanic grandeur of Mount Fuji.
In Touch My Katamari, the ever-growing ball of bits and bobs is controlled by touching the screen to roll it in any direction. A completely new Katamari gameplay feature allows players to use the rear touch pad of the PS Vita to stretch the ball either horizontally or vertically to pick up more objects at once or squeeze through narrow gaps. With lots more details yet to be revealed, the Prince is already limbering up in the wings to bring a dose of irresistible Katamari oddness to the PlayStation Vita.
Screens and Trailer
In Touch My Katamari, the ever-growing ball of bits and bobs is controlled by touching the screen to roll it in any direction. A completely new Katamari gameplay feature allows players to use the rear touch pad of the PS Vita to stretch the ball either horizontally or vertically to pick up more objects at once or squeeze through narrow gaps. With lots more details yet to be revealed, the Prince is already limbering up in the wings to bring a dose of irresistible Katamari oddness to the PlayStation Vita.
Screens and Trailer